Jumping into the latest Call of Duty and want an aim training routine that will get you up to speed as quickly as possible? The Call of Duty Aim Basics Routine gives you a clear path to stronger performance in Black Ops 7 or any COD title. The routine is focused on training the core aiming techniques used across throughout Call of Duty, and has been designed to target raw speed, 360 degree target switching, and precise flicking. Each section reflects common Call of Duty engagements like fast camera turns, wide angle threats, and quick reaction shots. You build habits that translate directly to real matches.
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This routine works as a daily training block or a warm-up before jumping into your matches. The full playlist runs around 24 minutes and fits cleanly into any session. New Aimlabs players get a simple entry point built around Call of Duty fundamentals, and experienced trainers get a playlist that focuses on the key categories that they’ll apply on the server. The final scenarios shift toward game focused reps with added emphasis on sniping mechanics, ensuring that you finish the routine feeling locked in, reactive, and ready to take fights.
Raw Speed:
Speedwitch 90 COD – This speed switching scenario features three large targets in a very cramped space. It’s great as a quick warmup and to train very fast, small flicks. Since the goal of this task is to go as fast as possible, it lasts 45 seconds. ADS is optional.
Speedwitch 180 COD – The second speed switching scenario on the routine, featuring five big targets in a wide map. A great continuation of the previous scenario, as it keeps the target size but now forces the player to make wider flicks and be more aware of target positioning. Since the goal of this task is to go as fast as possible, it lasts 45 seconds. ADS is optional.
Skyswitch EVO COD – The final task in this section, featuring four targets in a wide and deep arena. The targets start big and get smaller as you eliminate them. This is the most important scenario in this section, as it helps players push their speed and then retain it as they transition into smaller targets the better they perform. ADS is optional.
360 Switching:
Horizontal Switch COD – This is a target switching scenario featuring a number of humanoid targets. This task trains quick horizontal flicking in a full 360 degree arena. Headshots will deal more damage to the target, with ADS and player movement being optional.
Smoothswitch COD – The second task in the 360 section features several targets that fly gently around the player. This is a more tracking focused task compared to the previous entries on the routine, with it being meant to introduce a smoother, more controlled playstyle rather than focusing on flashy flicks. The targets will also regenerate their health, which means players will need to fully eliminate each target before moving on to the next. ADS and player movement are both optional.
Controlswitch COD – This task features several targets that are flying evasively around the player. This is the most tracking-focused scenario in the routine. It also features health regeneration, meaning the player must focus on fully eliminating each target before switching to another one. ADS and player movement are optional.
Precise Flicking:
Dotswitch COD – A static switching task with low time-to-kill (TTK) targets. This task is good for training precise flicking and the ability to chain eliminations in quick succession. It’s useful for practicing wide flicks and landing shots on targets that are far away.
Strafeshot Multi COD – This is a dynamic flicking task featuring five targets that are strafing in the air, and require three shots to eliminate. This is a great representation for precision based weapons that require more than one shot to kill, such as pistols or DMRs.
Game Specific:
Snipershot COD – The first sniping focused task on the playlist, this is a static flicking scenario that features four small targets in a narrow play space, requiring players to ADS. This will be useful for training proper flicking techniques while sniping targets in the distance, emulating sniper duels.
Reflex Sniper COD – The final task of the routine, this is a reflex flicking scenario that features a deep corridor with a target randomly spawning from side to side. The faster that you eliminate each target, the more points you’ll earn, and if you fail to eliminate the target fast enough, it will despawn and remove points. This task replicates holding sniper lines and reacting to enemies who are peeking you.
