Home ยป The Aim Style Behind marteen’s Record Breaking VALORANT Performance

The Aim Style Behind marteen’s Record Breaking VALORANT Performance

marteen just broke the global kill record on the road to the VCT Santiago Masters. Here's what you can learn from his low sensitivity style!

During Gentle Mates’ run to qualify for VCT Masters Santiago, one player kept standing out. marteen finished a best of five against BBL with 106 kills, setting a new VCT EMEA record. The next day he raised it again, closing out a series against Fnatic with 126 kills and a new global VCT record. When performances like that start drawing attention, people look closer at how a player actually aims. What they found was worth breaking down.

marteen runs 0.06 sensitivity at 1600 DPI, one of the lowest sensitivities in Tier 1 VALORANT. His entire forearm sits on the desk with his elbow near the edge, using arm movement rather than wrist to drive his aim. At that sensitivity, wider angles require larger swipes and sometimes multiple lifts to cover the distance. He also sits close to his monitor, which makes targets appear larger on screen and helps him detect movement faster. The setup is unconventional at the top level, but it supports three specific qualities in his aim that show up consistently in his gameplay.

The first is stability. His crosshair stays locked when tracing angles, with almost no shakiness in the movement. The low sensitivity smooths out the micro movements that typically cause instability. The second is timing. That crosshair stability means he can hold an angle and fire the moment an enemy swings into it, without needing to adjust, which removes a significant margin for error. The third is flick accuracy. For situations where an enemy appears outside his crosshair, his flicks land directly on the head, driven from the forearm rather than the wrist. Because the flick is accurate enough on landing, there is no micro adjustment needed afterward.

Angle Track VALORANT on Aimlabs

Those three components, stable crosshair control, precise shot timing, and accurate forearm flicks, are each trainable. Angle Track VALORANT is a good starting point for the stability piece, focusing on keeping your crosshair locked on a moving target the way you would trace an angle in a real match. For timing, Headshot VALORANT puts targets on a predictable horizontal path and rewards leading your shot rather than chasing. For the flick work, IATC WW4TS Pokeball uses wide distances and small targets to train the kind of precise, forearm-driven flicks that marteen’s style depends on, with enough HP on the targets to force you to stop your crosshair fully before firing.

Whether marteen’s exact setup translates to your playstyle is something only reps will tell you. Extremely low sensitivity demands a play area and a comfort with large arm movements and a different physical approach to aim that doesn’t suit everyone. Still, the principles behind what makes his aim work, crosshair stability, timing over correction, and clean first motion flicks, are worth understanding regardless of where your sensitivity sits.

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